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AD&D

Mithrandil
Elf Bard (Minstril/Gallant)
 
 
Str 14 Race Elf Age 124
Int 16 Class Bard (Minstril/Gallant) Height 4' 11"
Wis 14 Alignment Neutral good Weight 96
Dex 19.76 Level 11 Eye Color Brown
Con 13 Exp 390,039 Hair Color Black
Cha 19.34 HP 64 Gender Male
Com 19
Per 15

 
Saving Throws
10
Poison (Death Ray - Con)
10
Death Ray/Paralyzation
10
Rod/Staff/Wand
10
Petrification/Polymorph
14
Breath Weapon
11
Spells
11
Mind Affecting Spells (Spell - Wis)
Money
PP
GP 282
EP
SP
CP
Languages
  • Elf
  • Common
  • Minotaur

 
Proficiencies
Ancient Languages
Craft Instrument (+1)
Dancing
Endurance
Ettiquite
Harp
Lute
Poetry
Reading/Writing
Riding, Land Based

Crossbow (+1)
Dagger
Jousting Lance
Scimitar

Special Skills
90% Resistance to Sleep/Charm
+1 to hit with long-/shortsword, bows, and crossbows
-3 bonus to influence reactions
Inspire Party (bard)
Magic Item Identification: 55%
+1 hp/level
special slain rules
 
 
Climb Walls 60%
Detect Noise 70%
Pick Pockets 20%
Read Languages 90%

Normal Equipment

Fine Clothing (2 sets)
Average Clothes
Iron Rations (3 weeks)
Backpack
Belt Pouch
Flint and Steel
Scroll Case
Wineskin (2)
Lute
Travelling Harp
Quiver
Boots
50' silk rope
Horse

Jeweled Dagger
Daggers (16)
Chainmail (fine)
 

Magical Items

Harp of Healing
Ring of Protection, +2
Scimitar of the Sultans, +1
Dagger, +1
Dagger, +2
Light Crossbow, +1
Scroll: Protection from Poison
Scroll: Magic Missile
Scroll: Sleep
Scroll: Project Image
Scroll: Protection from Vegitation
Scroll: Disintegrate (6th level, can't use)
Scroll: Banishment (7th level, can't use)
Scroll: Glass-steel (8th level, can't use)
Scroll: Imprisonment (9th level, can't use)

SPELLS
 
1st Level 2nd Level 3rd Level 4th Level
Tenser's Floating Disk Glitterdust Lightning Bolt Alpha's Ice Bolt
Mount Mirror Image Protection from normal missiles Wall of Ice
Charm Person Web Fireball
Enlarge* Wizard Lock Flame arrow
Light* Ghost Pipes Permanent faerie fire
Magic Missile Vocalize Fly
Sleep Whirling Blade Vampiric touch
Identify Continual Light* Wriathform
Grease Pyrotechnics Slow
Mending Knock Hold Undead
Affect Normal Fires Bind Spectral Force
Feather Fall Blur
Shocking Grasp Stinking Clouds
Read Magic
Cantrip
Dancing Lights
Protection from Evil*
Phantasmal Force