
It looks like I am falling into a pattern of putting this thing out every two months. Time just seems to get away from me.
I would like to thank contributers to this month's issue: Mark Baker, Doug Anderson, and Eduardo Penna. Without them, this issue would not have been possible. These gentlemen demonstrate the global scope of interest in Victorian gaming and the power of the internet to bring us all together.
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Victorian Gamer is a free e-zine devoted to the Victorian Era. Its purpose is to provide a variety of information on the culture, history, politics and technology of the Nineteenth Century. It is also intended to provide information to specific to the needs of Role-Playing Gamers and recreationists.
It is my intent to present accurate historical information about the Nineteenth Century. This information is based on a wide variety of presumably reliable resources. Game-related articles that present fictional inventions, alternative history and other works of fiction will be clearly labeled as such.
Although, to date, I have researched and written all the material presented, I welcome contributions from others. Those who do not have there own websites who would like to share the results of their research or imagination can donate material to be presented here. Send email to me.
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James M. Skipper, Jr. received a bachelor's degree in History from the University of Houston. From there he joined the Army and became an intelligence officer serving three years in Germany. He is a veteran of Operations Desert Shield and Desert Storm, during which he was awarded the Bronze Star. Leaving the Army, he returned to Houston, where he spent three and a half years as a police officer. He is now a computer programmer/systems analyst working at Compaq's headquarters. Jim hopes one day to decide what he wants to be when he grows up.
Jim developed an interest in the Victorian era early on when he began reading the Sherlock Holmes stories of Arthur Conan Doyle. As his studies into the era continued, he became fascinated by the feats of engineering and the marvelous inventions of the time (steam engines, photography, telegraphy, electricity and electric lights, the telephone, refrigeration...). He has also been playing and GMing Role-Playing Games since 1979. This is part of his effort to integrate his two interests.